![]() ![]() I even told them to replace theirs with mine, maybe there is an "invisible character" in theirs. ![]() I checked and I had the same google-services-desktop.json there as them. InitializationException: Firebase app creation failed.Īt (Firebase.FirebaseApp+CreateDelegate createDelegate, Firebase.FirebaseApp existingProxy) in :0Īt () in :0Īt _DefaultInstance () in :0Īt _DefaultInstance () in :0Īt FirebaseSystem.AddDocument (System.String collectionName, `2 documentData, System.Action`1 onSuccess, System.String extraInfo) in :0Īt FirebaseSystem.SendGameEnd (`2 gameEndData, System.Action`1 onSuccess) in :0Īt GameManager.SendGameEnd () in :0 Unable to load Firebase app options ( are missing or malformed)Īnd when I first get FirebaseFirestore.DefaultInstance and it tries to create it, it throws this exception because there are no options loaded: It fails to load the FirebaseApp options, this is what it says on startup: On some of my users's PC (possibly all of them are Windows users, but who knows) FirebaseApp just fails to be created. Scripting Runtime: IL2CPP (Mono, and/or IL2CPP).Platform you are targeting: Desktop (iOS, Android, and/or desktop).Platform you are using the Unity editor on: Windows (Mac, Windows, or Linux).Additional SDKs you are using: Steamworks but even if it's not included in the build, it still happens (Facebook, AdMob, etc.).Other Firebase Components in use: FirebaseAnalytics, FirebaseFirestore, FirebaseFunctions (Auth, Database, etc.).Problematic Firebase Component: FirebaseApp (Auth, Database, etc.).Source you installed the SDK: Unity Package Manager (.unitypackage or Unity Package Manager). ![]()
0 Comments
Leave a Reply. |